Ghost of Tsushima: Stance
Ghost of Tsushima's Stance gives you the flexibility in fighting various types of enemies in the game. You can easily switch from one Stance to another while in combat.
Each Stance is meant to be particularly effective against a specific set of enemies in the game. Switching between Stances based on who you face amplifies your deadliness.
There are four stances in total:
- Stone Stance
- Water Stance
- Air Stance
- Moon Stance
Effective against swordsmen. Heavy Attacks deal extra Stagger damage.
Stone Stance is Jin's ancestral style, the traditional mode of fighting. It was developed to fight other swordsmen, so it will work effectively against Mongol swordsmen.
You will observe that the Stone Stance mostly uses two-handed attacks.
Two-Handed Attack, Slash
Two-Handed Attack, Stab
Effective against Shieldmen. Heavy Attacks deal extra Stagger damage.
The Water Stance was developed by Jin as a result of his frustration in fighting the Mongol soldiers. It is very effective for shield-bearing enemies.
This combat style is characterized by one-handed attacks, a flurry of vertical and horizontal slashes.
The combo of the Water stance typically has a pattern.
First attack, upwards.
Second attack, downwards.
Third attack, upwards.
Effective against Spearmen. Heavy Attacks deal extra Stagger damage.
Effective against Brutes. Heavy Attacks deal extra Stagger damage.
You unlock stances by killing leaders of Mongol Territories.
The game will tell you how many more leaders you need to defeat to unlock the next stance.
You can achieve this faster by using the Observe Leader mechanic, where you earn double Stance points if you were able to observe the leader plus kill him.