Ghost of Tsushima: Winding Mountain Shrine
It is one of the advanced Shinto Shrines in the game as it requires a grappling hook to complete.
Charm Reward of Winding Mountain Shrine
Winding Mountain Shrine rewards you with the Charm of Izanagi after honoring it.
Ranged Charm. Landing a headshot has a 40% chance to return an arrow.
This is a good charm if you want to invest on using Bows for combat.
Exact Map Location of Winding Mountain Shrine
You can find Winding Mountain Shrine in Central Tsutsu, as shown in the map below.
Here is the exact location of Winding Mountain Shrine with the map zoomed out.
Winding Mountain Shrine Walkthrough
Every Shinto Shrine you can find in Tsushima island is a mini-puzzle that you must solve, as there is no easy or straight route that you can take to go directly to them.
Note that the puzzles of the Shinto Shrines are not malicious - they aim you no harm, unlike those in Dark Souls, which often lead you to a dead-end or intentionally bring you to deaths, either through a surprise mechanic or an environmental hazard.
All of the Shrine puzzles in Ghost of Tsushima are linear and straightforward. They are not maze-like or looping. You follow them, and you will complete the puzzle.
Also, if you die while platforming, either through falling or sliding, you will come back in the game at the exact point before you die. You do not have to start over again from the beginning.
In other words, they are not frustrating and are a delight to complete.
Remember - there is no dead-end, the continuation of a path is always there, you just have to find it.
Guide for Reaching the Winding Mountain Shrine
You begin the approach to the shrine near the first Torii Gate.
While at the first Torii gate, you can already see the target destination. This is not always the case. With some shrines, you can only see the actual shrine after some exploration.
The first approach for solving the Shinto Shrine puzzles is to follow the normal path, which will lead soon to a blocked area.
This blocked area could be caused by a ruined bridge or a burning log, basically, anything that stops you from easily reaching the shrine. This is what makes the shrines a puzzle - you have to find out how to reach them.
After finding the blocked area, look into the right. You will see the alternate path. This is true for all Shinto shrines. There is always an alternate path after seeing a blocked area. It is up to you to find this alternate path.
Our guides will show you, though, so you don't have to have a hard time solving it.
This shrine requires the grappling hook. That means you should have covered the quest where Taka helps you with this.
Follow the path shown above, and once you clear the platforming and back in a cleared area, look for this hole that you can crawl into.
This shrine uses ledges a lot. Remember, this is a game and not real. You will be able to reach these ledges even if it looks impossible to you. It will work.
You need to become familiar with the cliff-side grappling hook jump, which is shown below. Again, this might look impossible but it is guaranteed to work in the game.
And remember, if you get stuck and you don't know where to go next, don't panic.
The puzzles of Sucker Punch for Ghost are not malicious and don't have dead-ends. The next path is always there, you just have to observe.
You need to become familiar with the grappling hook swing, which you will need soon for its more complex version.
You will soon meet the triple consecutive grappling hook swing. It looks difficult and impossible, but it's easy in Ghost. It's easier here than in Sekiro.
And if you ever fall, you lose nothing and will be back to the point just before you die.
Just follow the platforming sections. It is linear and leads directly to the destination.
And after completing more platforming, you will find see the path below and can reach the Winding Mountain Shrine.