Sekiro: Combat Guide
SEKIRO

Sekiro: Combat Guide

Game Mechanics
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## Combat Training

## Lock On

## Camera Control

## Kusabimaru

## Basic Attack

## Guard Cancelling

## Deathblows

## Sprint Attack

## Step Dodge Attack

## Jump Attack

## Thrust Attack

## Prosthetic Follow-up

## Step Dodge

## Step Dodge Cancel

## Deathblows

### Deathblow Markers

### Finisher Deathblows

### Stealth Deathblows

(link to guide)

## Vitality and Posture

### Vitality

### Posture

### Posture Break

### Posture Regeneration

### Link Between Vitality and Posture

## Healing

### Healing Gourd

### Pellet

### Divine Grass

### Rice

### Rice

### Sweet Rice Ball

### Fine Snow

## Guarding

### Guard Crush

### Brace Guard

## Deflection

### Deflection Tips

### Deflect Stun

### Consecutive Attacks

### Guard Locking Strings

## Combat Arts and Ninjutsu

### Combat Arts

### Ninjutsu Techniques

## Swordplay

## Swordplay Reactions

## Swordplay Tips

## Perilous Attacks

### Thrust

### Sweep

### Grab

### Jumping Away

### Lightning Reversal

## Baiting and Punishing

## Hit Reactions

### Flinching

### Stumble

### Knockdown

## Enemy Stun

### Super Armor

### Armored Attacks

## Status Effects

## Status Abnormalities

### Burn

### Poison

### Terror

### Shock

### Enfeeblement

## Status Buffs

(varioius items)

## Difficulty Modifiers

### Time of Day

### New Game+

### New Game++ and Beyond

### Hard Mode

### New Game+ on Hard Mode

### The Bell Demon